human melee with extra range
- Spearmaster - impales target, knocking them back and causing bleed effect
SHIELDBANGER
varl tank with shield
- Strongarm - knocks enemies back with shield
- Provoker - taunts an enemy, causing them to miss a turn
- Shieldmaster - returns damage to anyone who attacks him
LANDSMAN
human scout with utility abilities
- Hunter - marks a target, giving everyone within range a free shot on it
- Warden - grants willpower to allies at any range
RAIDERS
human melee with shields
- Thrasher - quick axemen who do a flurry of attacks
- Backbiter - strong swordsmen who break through to back lines to stab weak enemies
- Raidmaster - shield experts who can block heavy attacks
ARCHERS
human ranged with bows
- Siege Archer - shoots fiery arrows that hit an area
- Sky Striker - traps tiles, shooting enemies that pass through the tile
- Eagle Eye - can hit multiple targets in a line
WARRIOR
varl damage dealer with 2H weapons
- Warhawk - spinning attack, hitting multiple targets
- Warleader - causes an ally to change his move order, acting next in line
- Warmaster - does extra damage that causes splash damage on adjacent enemies